Ripple Emulator Mac

Ripple Emulator Mac 3,9/5 6032 reviews
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可使用 Visual Studio 生成适用于 Android、iOS 和 Windows 设备的应用。You can build apps for Android, iOS, and Windows devices by using Visual Studio.设计应用时,可使用 Visual Studio 中的工具轻松添加连接的服务(如 Office 365、Azure App Service 和 Application Insights)。As you design your app, use tools in Visual Studio to easily add connected services such as Office 365, Azure App Service, and Application Insights.

Ever wanted to play your favorite iOS games on your Windows, Mac or Android device by iOS Emulators? You’re not alone. Thousands of people search for this online every month and they also search iMessage on PC. The sad reality is that they won’t find anything. The Ripple is not actually a dedicated iOS emulator for Mac, but works as a mobile app testing Chrome Extension. The Ripple works and runs the smartphone apps based on the JQuery, Javascript, C and SWIFT programming languages. The apps based on the HTML5 are supported by this chrome extension too.

使用 C# 和 .NET Framework、HTML 和 JavaScript 或者 C++ 生成应用。Build your apps by using C# and the .NET Framework, HTML and JavaScript, or C++.还可共享代码、字符串和图像,某些情况下甚至可共享用户界面。Share code, strings, images, and in some cases even the user interface.

如果想要构建一款游戏或沉浸式图形应用,请安装 Visual Studio tools for Unity,借助 Unity 尽享 Visual Studio 中所有强大的生产力功能。Unity 是一款热门的跨平台游戏/图形引擎和开发环境,主要针对在 iOS、Android、Windows 和其他平台上运行的应用。If you want to build a game or immersive graphical app, install Visual Studio tools for Unity and enjoy all of the powerful productivity features of Visual Studio with Unity, the popular cross-platform game/graphics engine and development environment for apps that run on iOS, Android, Windows, and other platforms.

构建面向 Android、iOS 和 Windows 的应用 (.NET Framework)Build an app for Android, iOS, and Windows (.NET Framework)

借助 Visual Studio Tools for Xamarin,可在同一解决方案中面向 Android、iOS 和 Windows,进而共享代码甚至 UI。With Visual Studio Tools for Xamarin, you can target Android, iOS, and Windows in the same solution, sharing code and even UI.

了解更多信息Learn more
安装 Visual Studio (VisualStudio.com)Install Visual Studio (VisualStudio.com)
了解 Visual Studio 中的 Xamarin (VisualStudio.com)Learn about Xamarin in Visual Studio (VisualStudio.com)
Xamarin 移动应用开发文档Xamarin mobile app development documentation
适用于 Xamarin 应用的 DevOpsDevOps with Xamarin apps
了解 Visual Studio 中的通用 Windows 应用 (VisualStudio.com)Learn about Universal Windows apps in Visual Studio (VisualStudio.com)
了解 Swift 与 C# 之间的相似之处 (download.microsoft.com)Learn about the similarities between Swift and C# (download.microsoft.com)

通过单个基本代码面向 Android、iOS 和 WindowsTarget Android, iOS, and Windows from a single code base

可使用 C# 或 F# 生成面向 Android、iOS 和 Windows 的本机应用(目前不支持 Visual Basic)。You can build native apps for Android, iOS, and Windows by using C# or F# (Visual Basic is not supported at this time).首先,请安装 Visual Studio,在安装程序中选择“使用 .NET 的移动开发”选项 。To get started, install Visual Studio, select the Mobile Development with .NET option in the installer.

如果已安装 Visual Studio,请重新运行 Visual Studio 安装程序并为 Xamarin 选择相同的“使用 .NET 的移动开发”选项(如上所示) 。If you already have Visual Studio installed, re-run the Visual Studio Installer and select the same Mobile Development with .NET option for Xamarin (as above).

完成后,“新建项目” 对话框中将显示项目模板。When you're done, project templates appear in the New Project dialog box.最简单的 Xamarin 模板查找方法是针对“Xamarin”进行搜索。The easiest way to find Xamarin templates is to just search on 'Xamarin.'

Xamarin 将 Android、iOS 和 Windows 的本机功能公开为 .NET 类和方法。Xamarin exposes the native functionality of Android, iOS, and Windows as .NET classes and methods.这意味着,你的应用可不受限制地访问本机 API 和本机用户控件,它们的响应速度可媲美使用本机平台语言编写的应用。This means your apps have full access to native APIs and native controls, and they're just as responsive as apps written in the native platform languages.

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创建项目之后,可以利用 Visual Studio 的所有工作效率功能。After you create a project, you'll leverage all of the productivity features of Visual Studio.例如,可使用设计器创建页面,使用 IntelliSense 了解移动平台的本机 API。For example, you'll use a designer to create your pages, and use IntelliSense to explore the native API's of the mobile platforms.准备好运行应用并看到其外观时,可以使用 Android SDK 仿真程序并本机运行 Windows 应用。When you're ready to run your app and see how it looks, you can use the Android SDK emulator and run Windows apps natively.还可直接使用受限的 Android 和 Windows 设备。You can also use tethered Android and Windows devices directly.对于 iOS 项目,请连接到联网的 Mac 并从 Visual Studio 中启动 iOS 仿真程序,或者连接到受限设备。For iOS projects, connect to a networked Mac and start the iOS emulator from Visual Studio, or connect to a tethered device.

使用 Xamarin.Forms 设计一组在所有设备中呈现的页面Design one set of pages that render across all devices by using Xamarin.Forms

根据应用设计的复杂性,可以考虑使用项目模板“移动应用” 组中的 Xamarin.Forms 模板生成应用。Depending on the complexity of your apps design, you might consider building it by using Xamarin.Forms templates in the Mobile Apps group of project templates.Xamarin.Forms 是一个 UI 工具包,可用于创建在 Android、iOS 和 Windows 之间共享的单一界面。Xamarin.Forms is a UI toolkit that lets you create a single interface that you can share across Android, iOS, and Windows.编译 Xamarin.Forms 解决方案时,会分别获得一个 Android 应用、iOS 应用和 Windows 应用。When you compile a Xamarin.Forms solution, you'll get an Android app, an iOS app, and a Windows app.有关更多详细信息,请参阅了解关于使用 Xamarin 进行移动开发的信息和 Xamarin.Forms 文档。For more details, see Learn about mobile development with Xamarin and the Xamarin.Forms documentation.

在 Android、iOS 和 Windows 应用间共享代码Share code between Android, iOS, and Windows apps

如果不使用 Xamarin.Forms 并选择为每个平台单独设计,可在平台项目(Android、iOS 和 Windows)之间共享大多数的非 UI 代码。If you're not using Xamarin.Forms and choose to design for each platform individually, you can share most of your non-UI code between platform projects (Android, iOS, and Windows).这包括所有的业务逻辑、云集成、数据库访问和其他所有面向 .NET 框架的代码。This includes any business logic, cloud integration, database access, or any other code that targets the .NET Framework.唯一不能共享的代码是面向特定平台的代码。The only code that you can't share is code that targets a specific platform.

你可以通过使用共享项目、可移植类库项目或同时使用这两种项目来共享你的代码。You can share your code by using a shared project, a Portable Class Library project, or both.你可能会发现有些代码最适合在共享项目中使用,而有些代码在可移植类库项目中使用会发挥更好的效果。You might find that some code fits best in a shared project, and some code makes more sense inside a Portable Class Library project.

了解更多信息Learn more
共享代码选项 (Xamarin)Sharing Code Options (Xamarin)
.NET 的代码共享选项Code sharing options with .NET

面向 Windows 10 设备Target Windows 10 devices

若想创建面向全部 Windows 10 设备的单个应用,请创建通用 Windows 应用。If you want to create a single app that targets the full breadth of Windows 10 devices, create a universal Windows app.将使用单个项目来设计应用,并且无论使用何种设备进行查看,页面都将正确呈现。You'll design the app by using a single project and your pages will render properly no matter what device is used to view them.

使用通用 Windows 平台 (UWP) 应用项目模板开始设计。Start with a Universal Windows Platform (UWP) app project template.直观地设计页面,然后在预览窗口中将其打开以查看页面在各种类型设备中的显示方式。Design your pages visually, and then open them in a preview window to see how they appear for various types of devices.如果不喜欢某设备上的页面显示方式,可优化页面以更好地适应屏幕尺寸、分辨率或不同的方向(如横向模式或纵向模式)。If you don't like how a page appears on a device, you can optimize the page to better fit the screen size, resolution, or various orientations such as landscape or portrait mode.可使用 Visual Studio 中直观的工具窗口和易访问的菜单选项来执行所有这些操作。You can do all of that by using intuitive tool windows and easily accessible menu options in Visual Studio.如果已准备好运行应用和逐行执行代码,可在“标准” 工作栏的一个下拉列表中找到所有设备仿真程序和不同类型设备的模拟器。When you're ready to run your app and step through your code, you'll find all of the device emulators and simulators for different types of devices together in one drop-down list that is located on the Standard toolbar.

了解更多信息Learn more
通用 Windows 平台简介Intro to the Universal Windows Platform
创建第一个应用Create your first app
开发通用 Windows 平台 (UWP) 的应用Develop apps for the Universal Windows Platform (UWP)
将应用迁移到通用 Windows 平台 (UWP)Migrate apps to the Universal Windows Platform (UWP)

构建面向 Android、iOS 和 Windows 的应用 (HTML/JavaScript)Build an app for Android, iOS, and Windows (HTML/JavaScript)

如果你是一名 Web 开发者且熟悉 HTML 和 JavaScript,则可通过使用适用于 Apache Cordova 的 Visual Studio 工具来面向 Windows、Android 和 iOS。If you're a web developer, and you're familiar with HTML and JavaScript, you can target Windows, Android, and iOS by using Visual Studio Tools for Apache Cordova.这些应用可以针对全部三个平台,还可以使用你最熟悉的技能和进程来生成。These apps can target all three platforms and you can build them by using the skills and processes that you're most familiar with.

The current version is 65.0.3400.0.Main improvements:- Widevine Fix (Amazon Video e.g. Srware iron for mac

Apache Cordova 是一种包含插件模型的框架。Apache Cordova is a framework that includes a plug-in model.该插件模型提供了一个 JavaScript API,可用于访问全部 3 个平台(Android、iOS 和 Windows)的本机设备功能。This plug-in model provides a single JavaScript API that you can use to access the native device capabilities of all three platforms (Android, iOS, and Windows).

Eleven Rack players have made it the #1 request, and we’re thrilled to deliver what you asked for. Meet the Eleven Rack Editor.—a 64-bit standalone version of the Eleven Rack Control Window found in Pro Tools 10 and earlier software that provides a more intuitive way to get the sounds you need from your rig, faster. Our built-in antivirus scanned this Mac download and rated it as virus free. The actual developer of this free software for Mac is Avid Technology. The following version: 1.0 is the most frequently downloaded one by the program users. Eleven Rack Editor for Mac lies within Audio & Video Tools, more precisely General. Eleven rack for mac. Meet the Eleven Rack Editor.—a 64-bit standalone version of the Eleven Rack Control Window found in Pro Tools 10 and earlier software that provides a more intuitive way to get the sounds you need from your rig, faster. Easily configure Eleven Rack using your Mac or PC, without launching Pro Tools. Please note: Pro Tools Eleven Rack has been discontinued.If you own an Eleven Rack interface, we will continue to offer product support, so you can continue playing and creating with peace of mind.Thank you for choosing Avid—we appreciate your continued support and understanding.

由于这些 API 是跨平台的,因此你可以在三个平台之间共享所编写的大部分内容。Because these APIs are cross-platform, you can share most of what you write between all three platforms.这样可以减少开发和维护成本。This reduces your development and maintenance costs.此外,无需从头开始。Also, there's no need to start from scratch.如果已创建了其他类型的 Web 应用程序,则可以与 Cordova 应用共享这些文件,而无需以任何方式修改或重新设计。If you've created other types of web applications, you can share those files with your Cordova app without having to modify or redesign them in any way.

首先,请安装 Visual Studio,并在安装过程中选择“使用 Javascript 的移动开发”功能 。To get started, install Visual Studio and choose the Mobile Development with Javascript feature during setup.Cordova 工具都会自动安装构建多平台应用所需的所有第三方软件。The Cordova tools automatically install all third-party software that's required to build your multi-platform app.

安装扩展后,打开 Visual Studio 并创建空白应用 (Apache Cordova) 项目。After you've installed the extension, open Visual Studio and create a Blank App (Apache Cordova) project.然后,便可使用 JavaScript 或 TypeScript 来开发应用了。Then, you can develop your app by using JavaScript or Typescript.也可以添加插件来扩展应用的功能,编写代码时插件的 API 会出现在 IntelliSense 中。You can also add plug-ins to extend the functionality of your app, and APIs from plug-ins appear in IntelliSense as you write code.

如果已准备好运行应用并逐行执行代码,请选择一个仿真程序(如 Apache Ripple 仿真程序或 Android Emulator)或者一个已直接连接到计算机的设备。When you're ready to run your app and step through your code, choose an emulator, such as the Apache Ripple emulator or Android Emulator, a browser, or a device that you've connected directly to your computer.然后,启动应用。Then, start your app.如果是在 Windows PC 上开发应用,则甚至可在其中运行。If you're developing your app on a Windows PC, you can even run it on that.所有这些选项都作为 Visual Studio Tools for Apache Cordova 的一部分内置在 Visual Studio 中。All of these options are built into Visual Studio as part of the Visual Studio Tools for Apache Cordova.

Visual Studio 中仍可使用用于创建通用 Windows 平台 (UWP) 应用的项目模板,因此,如果打算创建仅面向 Windows 设备的应用,则可以放心使用这些模板。Project templates for creating Universal Windows Platform (UWP) apps are still available in Visual Studio so feel free to use them if you plan to target only Windows devices.如果决定稍后面向 Android 和 iOS,可始终将代码移植到 Cordova 项目中。If you decide to target Android and iOS later, you can always port your code to a Cordova project.

了解更多信息Learn more
安装 Visual Studio (VisualStudio.com)Install Visual Studio (VisualStudio.com)
用于 Apache Cordova 的 Visual Studio Tools 入门Get started with Visual Studio Tools for Apache Cordova
了解适用于 Android 的 Visual Studio 仿真程序 (VisualStudio.com)Learn about the Visual Studio Emulator for Android (VisualStudio.com)

生成面向 Android、iOS 和 Windows 的应用 (C++)Build an app for Android, iOS, and Windows (C++)

首选,安装 Visual Studio 和“使用 C++ 的移动开发”工作负载 。First, install Visual Studio and the Mobile Development with C++ workload.随后即可生成面向 Android 的本机活动应用程序或面向 Windows 或 iOS 的应用。Then, you can build a native activity application for Android, or an app that targets Windows or iOS.必要时可在同一解决方案中面向 Android、iOS 和 Windows,然后使用跨平台静态(或动态)共享库在它们之间共享代码。You can target Android, iOS, and Windows in the same solution if you want, and then share code between them by using a cross-platform static or dynamic shared library.

如果需要针对 Android 构建要求任意类型的高级图形操作(如游戏)的应用,可使用 C++ 实现此目的。If you need to build an app for Android that requires any sort of advanced graphics manipulation, such as a game, you can use C++ to do it.从本机活动应用程序 (Android) 项目开始 。Start with the Native Activity Application (Android) project.此项目完全支持 Clang 工具链。This project has full support for the Clang toolchain.

准备好运行应用并看到其外观时,请使用 Android Emulator。When you're ready to run your app and see how it looks, use the Android Emulator.它快速、可靠且易于安装和配置。It's fast, reliable, and easy to install and configure.

也可以使用 C++ 和通用 Windows 平台 (UWP) 应用项目模板,生成定目标到全部 Windows 10 设备的应用。You can also build an app that targets the full breadth of Windows 10 devices by using C++ and a Universal Windows Platform (UWP) app project template.有关此操作的详细信息,请参阅本主题中的上述面向 Windows 10 设备部分。Read more about this in the Target Windows 10 devices section that appears earlier in this topic.

可创建静态(或动态)共享库,在 Android、iOS 和 Windows 间共享 C++ 代码。You can share C++ code between Android, iOS, and Windows by creating a static or dynamic shared library.

可以在 Windows、iOS 或 Android 项目中使用该库(如本节前面部分中所述的库一样)。You can consume that library in a Windows, iOS, or Android project, like the ones described earlier in this section.还可以在使用 Xamarin、Java 或任何允许在非托管 DLL 中调用函数的语言生成的应用中使用它。You can also consume it in an app that you build by using Xamarin, Java, or any language that lets you invoke functions in an unmanaged DLL.

在这些库中编写代码时,可以使用 IntelliSense 探索 Android 和 Windows 平台的本机 API。As you write code in these libraries, you can use IntelliSense to explore the native APIs of the Android and Windows platforms.这些库项目与 Visual Studio 调试器完全集成,因此可以使用调试器的所有高级功能设置断点、逐句执行代码以及查找和修复问题。These library projects are fully integrated with the Visual Studio debugger so you can set breakpoints, step through code, and find and fix issues by using all of the advanced features of the debugger.

了解更多信息Learn more
下载 Visual Studio (VisualStudio.com)Download Visual Studio (VisualStudio.com)
使用 C++ 安装跨平台移动开发Install cross-platform mobile development with C++
了解面向多个平台使用 C++ 的更多信息 (VisualStudio.com)Learn more about using C++ to target multiple platforms (VisualStudio.com)
安装所需内容,然后针对 Android 创建 C++ 本机活动应用程序Install what you need, and then create a C++ native activity application for Android
了解关于与 Android 和 Windows 应用程序共享 C++ 代码的更多信息 (VisualStudio.com)Learn more about sharing C++ code with Android and Windows apps (VisualStudio.com)
使用 C++ 的跨平台移动开发示例Cross-platform mobile development examples for C++

使用 Visual Studio Tools for Unity 构建面向 Android、iOS 和 Windows 的跨平台游戏Build a cross-platform game for Android, iOS, and Windows by using Visual Studio tools for Unity

适用于 Unity 的 Visual Studio 工具是一款免费的 Visual Studio 扩展,用于将 Visual Studio 强大的代码编辑工具、生产力工具和调试工具与 Unity 进行集成。Unity 是一款热门的跨平台游戏/图形引擎和开发环境,针对面向 Windows、iOS、Android 和其他平台(如 Web)的沉浸式应用。Visual Studio Tools for Unity is a free extension for Visual Studio that integrates Visual Studio's powerful code editing, productivity, and debugging tools with Unity, the popular cross-platform gaming/graphics engine and development environment for immersive apps that target Windows, iOS, Android, and other platforms including the web.

借助 Visual Studio Tools Unity (VSTU),可以使用 Visual Studio 在 C# 中编写游戏和编辑器脚本,随后使用其功能强大的调试器查找和修复错误。With Visual Studio Tools for Unity (VSTU), you can use Visual Studio to write game and editor scripts in C# and then use its powerful debugger to find and fix errors.VSTU 的最新版本支持 Unity 2018.1 并且包括以下功能:语法着色 Unity 的 ShaderLab 着色器语言、与 Unity 更好地同步、更丰富地调试、提升了针对 MonoBehavior 向导的代码生成。The latest release of VSTU brings support for Unity 2018.1 and includes syntax coloring for Unity's ShaderLab shader language, better synchronization with Unity, richer debugging, and improved code generation for the MonoBehavior wizard.VSTU 还提供 Unity 项目文件、控制台消息以及在 Visual studio 中启动游戏的功能,从而使你可以在编写代码时花费更少的时间与 Unity 编辑器进行切换。VSTU also brings your Unity project files, console messages, and the ability to start your game into Visual Studio so you can spend less time switching to and from the Unity Editor while writing code.

了解更多信息Learn more
了解有关使用 Visual Studio 构建 Unity 游戏的更多信息Learn more about building Unity games with Visual Studio
阅读有关 Visual Studio Tools for Unity 的详细信息Read more about Visual Studio Tools for Unity
开始使用 Visual Studio Tools for UnityStart using Visual Studio Tools for Unity
了解关于 Visual Studio Tools for Unity 2.0 预览版的最新增强功能 (Visual Studio 博客)Read about the latest enhancements to the Visual Studio Tools for Unity 2.0 Preview (Visual Studio blog)
观看 Visual Studio Tools for Unity 2.0 预览版的简介视频 (视频)Watch a video introduction to the Visual Studio Tools for Unity 2.0 Preview (Video)
了解 Unity (Unity 网站)Learn about Unity (Unity website)

请参阅See also